This is intended for people completely familiarized with Sims 3 modding and its tools Because of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading) You’re free to modify this content in any way, shape of form imaginable, you don’t have to ask me for permission Notes Intended for female sims (probably could be converted for male sims, if you know how to scale meshes and UV map) The zip file contains feet for closed and open shoes as .wso You can use any prior shoes to assign bones and morphs using Cmar’s Meshtoolkit As stated before the shape is roughly the same as version 1.8 although with better definition on ankles and other areas, adapting old heels will require just a couple of steps and of course you are no longer limited while making straps around the toes and ankle Shape remains far from being anatomically correct (one of several reasons for calling them “Impossible”) Polycount: open shoes has 2692 polygons; closed has 1242 Defects The UV has less distortion and in general textures and patterns look better, seamed stockings will show a little deviation between the back of the ankle and sole About custom skins, there’s some stretching around the ankle and of course the toes are far from perfect, my recommendation is to use custom skins made by Kurasoberina which are mostly seamless (except for some tiny patches), E-Skin Fresh by Ephemera shows a faint line on both sides and some defects on toes; the default skin looks OK(ish) Combining shoes made with version 1.8 with accessories that have morphs (necklaces, armbands) deforms both feet and shoes, enough to be noticed even at typical camera distance; with version 2.0 that has been reduced although I only tested it with accessories made by EA, custom ones could make it look way worse The toes area doesn’t have proper bone painting, meaning there’s a chance for some oddities under normal and custom animations and poses although nothing too egregious Under indirect lighting (like from a lamp) there’s a chance from a line appearing on the seam between feet and leg, it shouldn’t be apparent at normal camera distance This is so far what I’ve found but if you experience something else feel free to send me a message (include a picture of the problem)
By JoshQ
View File Impossible Feet 2.0 (for modders) This is intended for people completely familiarized with Sims 3 modding and its tools Because of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading) You’re free to modify this content in any way, shape of form imaginable, you don’t have to ask me for permission Notes Intended for female sims (probably could be converted for male sims, if you know how to scale meshes and UV map) The zip file contains feet for closed and open shoes as .wso You can use any prior shoes to assign bones and morphs using Cmar’s Meshtoolkit As stated before the shape is roughly the same as version 1.8 although with better definition on ankles and other areas, adapting old heels will require just a couple of steps and of course you are no longer limited while making straps around the toes and ankle Shape remains far from being anatomically correct (one of several reasons for calling them “Impossible”) Polycount: open shoes has 2692 polygons; closed has 1242 Defects The UV has less distortion and in general textures and patterns look better, seamed stockings will show a little deviation between the back of the ankle and sole About custom skins, there’s some stretching around the ankle and of course the toes are far from perfect, my recommendation is to use custom skins made by Kurasoberina which are mostly seamless (except for some tiny patches), E-Skin Fresh by Ephemera shows a faint line on both sides and some defects on toes; the default skin looks OK(ish) Combining shoes made with version 1.8 with accessories that have morphs (necklaces, armbands) deforms both feet and shoes, enough to be noticed even at typical camera distance; with version 2.0 that has been reduced although I only tested it with accessories made by EA, custom ones could make it look way worse The toes area doesn’t have proper bone painting, meaning there’s a chance for some oddities under normal and custom animations and poses although nothing too egregious Under indirect lighting (like from a lamp) there’s a chance from a line appearing on the seam between feet and leg, it shouldn’t be apparent at normal camera distance This is so far what I’ve found but if you experience something else feel free to send me a message (include a picture of the problem) Submitter JoshQ Submitted 06/29/2019 Category Shoes
By JoshQ
This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
By JoshQ
View File ImpHeels Pinoit This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Submitter JoshQ Submitted 12/29/2018 Category Shoes
By JoshQ
This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco
How To Install Mods On Sims 3 For Mac
How To Install Mods On Sims 3
Go to The Sims 3 Folder in My Documents: NOT in Program Files! Download the ready-made FrameworkSetup.zip This file contains everything you need to set up your game for custom content. Right-click on the download link below and choose 'Save link as.' Save it into your Documents Electronic Arts The Sims 3 folder. Basic Steps for Installing Sims 3 Package Files: Click on the link above to be sent the tutorial at MTS. Download the FrameworkSetup.zip by clicking on the blue 'Download' picture. Move the FrameworkSetup.zip to Documents Electronic Arts The Sims 3. Unzip the FrameworkSetup.zip. You will now.